FPS: --
Mandlebox
Scale
-2.7
Iterations
10
Min Radius
0.5
Fixed Radius
1.0
Box Fold Limit
1.0
Visual
Color Mode
Classic Orbit Trap
Clean Simple
Color Intensity
1.2
Glow Effect
0.2
Ambient Strength
0.3
Diffuse Strength
0.7
Specular Strength
0.4
Camera
Distance
8.0
Orbit Angle
0°
Elevation
0°
Auto Rotate: OFF
Performance
Quality Preset
Ultra Low
Low
Medium
High
Ultra
Insane
Resolution Scale
100%
Max Ray Steps
90
Min Distance
0.0001
Surface Offset
0.01
Reset to Defaults
Distance Estimators
DE Method
Analytical
Numerical Escape
Numerical Potential
Adaptive
Gradient Epsilon
0.0001
Numerical Samples
4 Samples
6 Samples
Performance Monitoring
Multi-Trap Orbits
Trap Preset
Box Geometric
Fold Interference
Scale Resonance
Geometric Harmony
Active Trap Count
1
Blend Mode
Minimum
Multiply
Average
Maximum
Additive
Color Mode
Distance
Trap Type
Blended
Complex
Trap Strength
0.8
Adaptive LOD
Auto-Adaptive Quality
Base Quality Level
3
Performance Target
30
FPS
Distance Scaling
Transition Speed
2.0
Progressive SSAA
SSAA Level
1x (Off)
2x
4x
8x
16x
Sampling Pattern
Halton
Hammersley
Blue Noise
Stratified
Poisson Disk
Adaptive SSAA
Convergence Threshold
0.001
Scale Dynamics
Scale Complexity Analysis
Fold Optimization
1.2
Negative Scale Boost
1.1
Status: Analyzing...
Atmosphere
Color Palette
Aurora
Blacklight
Digital Glitch
Dream
Forest
Fractal Rainbow
Lava
Lucy in the Sky
Monochrome
Moonlit Garden
Neon
Neon Forest
Psychedelic
Rust Lightning
Soft Twilight
Sunset
Vaporwave
Warm Stone
Fog Density
0.03
Shadow Steps
16
AO Steps
5